20 #ifndef PAWS_CONFIG_CHATFONTHEADER 21 #define PAWS_CONFIG_CHATFONTHEADER
virtual bool OnScroll(int, pawsScrollBar *)
Called whenever a window is scrolled.
virtual bool OnButtonPressed(int, int, pawsWidget *)
Called whenever a button is pressed.
pawsScrollBar * textSpacing
virtual bool PostSetup()
This is called after the widget and all of it's children have been created.
virtual bool SaveConfig()
remembers settings in-game and saves them permanently to a file also
Main Chat window for PlaneShift.
void PickText(const char *fontName, int size)
virtual bool LoadConfig()
sets content of dialog according to current configuration
virtual void OnListAction(pawsListBox *selected, int status)
Called whenever an item in a child list box is selected.
pawsChatWindow * ChatWindow
virtual void SetDefault()
sets content of dialog according to default configuration
A simple list box widget.
CREATE_PAWS_FACTORY(pawsConfigChatFont)
virtual bool Initialize()
A basic combo box widget.