20 #ifndef PAWS_CONFIG_PVP_HEADER 21 #define PAWS_CONFIG_PVP_HEADER 24 #include <csutil/array.h> 25 #include <iutil/document.h>
CREATE_PAWS_FACTORY(pawsConfigPvP)
virtual bool OnChange(pawsWidget *widget)
Called whenever a widget is selected.
virtual bool Initialize()
virtual void SetDefault()
sets content of dialog according to default configuration
class pawsConfigPvP is options screen for configuration of PvP like accept PVP always, ask confirmation, ...
virtual bool SaveConfig()
remembers settings in-game and saves them permanently to a file also
virtual bool LoadConfig()
sets content of dialog according to current configuration
virtual bool PostSetup()
This is called after the widget and all of it's children have been created.
pawsRadioButtonGroup * confirmRadioGroup