Planeshift
pawsinventorydollview.h
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1 /*
2  * pawsinventorydollview.h
3  *
4  * Copyright (C) 2001 Atomic Blue (info@planeshift.it, http://www.atomicblue.org)
5  *
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation (version 2 of the License)
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17  *
18  */
19 
20 #ifndef PAWS_INVENTORY_DOLL_VIEW_HEADER
21 #define PAWS_INVENTORY_DOLL_VIEW_HEADER
22 
23 #include "paws/pawsobjectview.h"
24 
30 {
31 public:
32  virtual bool OnMouseDown( int button, int modifiers, int x, int y );
33 };
34 
36 
37 //--------------------------------------------------------------------------
38 
39 #endif
This widget is used to view a mesh in it's own seperate world.
CREATE_PAWS_FACTORY(pawsInventoryDollView)
The character 3D doll view - here we add a mouse listener so you can drag-n-drop inventory onto the a...
virtual bool OnMouseDown(int button, int modifiers, int x, int y)
Manage mouse down event to test for and apply window changes.