Planeshift
pawsinventorydollview.h
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/*
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* pawsinventorydollview.h
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*
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* Copyright (C) 2001 Atomic Blue (info@planeshift.it, http://www.atomicblue.org)
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*
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation (version 2 of the License)
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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*/
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#ifndef PAWS_INVENTORY_DOLL_VIEW_HEADER
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#define PAWS_INVENTORY_DOLL_VIEW_HEADER
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#include "
paws/pawsobjectview.h
"
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class
pawsInventoryDollView
:
public
pawsObjectView
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{
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public
:
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virtual
bool
OnMouseDown
(
int
button,
int
modifiers,
int
x,
int
y );
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};
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CREATE_PAWS_FACTORY
(
pawsInventoryDollView
);
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//--------------------------------------------------------------------------
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#endif
pawsObjectView
This widget is used to view a mesh in it's own seperate world.
Definition:
pawsobjectview.h:49
CREATE_PAWS_FACTORY
CREATE_PAWS_FACTORY(pawsInventoryDollView)
pawsInventoryDollView
The character 3D doll view - here we add a mouse listener so you can drag-n-drop inventory onto the a...
Definition:
pawsinventorydollview.h:29
pawsInventoryDollView::OnMouseDown
virtual bool OnMouseDown(int button, int modifiers, int x, int y)
Manage mouse down event to test for and apply window changes.
pawsobjectview.h
client
gui
pawsinventorydollview.h
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