Planeshift
pawslife.h
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1 /*
2  * pawslife.h - Author: Andrew Craig
3  *
4  * Copyright (C) 2003 Atomic Blue (info@planeshift.it, http://www.atomicblue.org)
5  *
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation (version 2 of the License)
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17  *
18  */
19 #ifndef PAWS_LIFE_EVENT_WINDOW_HEADER
20 #define PAWS_LIFE_EVENT_WINDOW_HEADER
21 
22 #include "paws/pawswidget.h"
23 
24 class pawsSelectorBox;
25 class psCreationManager;
26 class pawsTextBox;
28 
33 {
34 public:
37  bool OnButtonPressed( int mouseButton, int keyModifier, pawsWidget* widget );
38 
39  void Show();
40  virtual void Draw();
41  virtual void OnListAction( pawsListBox* widget, int status );
42 
43  bool PostSetup();
44 
45 private:
46  psCreationManager* createManager;
47  pawsTextBox* cpBox;
48  bool dataLoaded;
49 
50  pawsSelectorBox* choiceSelection;
51 
52  pawsMultiLineTextBox* selectedDesc;
53  pawsMultiLineTextBox* choiceDesc;
54 
55  void PopulateFields();
56  void UpdateCP();
57 
58  void Randomize(void);
59  void AddLifeEventAndDependencies(void);
60 };
61 
63 
64 #endif
65 
66 
The main base widget that all other widgets should inherit from.
Definition: pawswidget.h:116
virtual void Draw()
Draws the widget and all of it's children.
virtual void OnListAction(pawsListBox *widget, int status)
Called whenever an item in a child list box is selected.
void Show()
Makes widget visible and brings it to the front.
bool PostSetup()
This is called after the widget and all of it's children have been created.
A simple list box widget.
Definition: pawslistbox.h:202
bool OnButtonPressed(int mouseButton, int keyModifier, pawsWidget *widget)
Called whenever a button is pressed.
This a available->selected widget.
Definition: pawsselector.h:66
CREATE_PAWS_FACTORY(pawsLifeEventWindow)
A character creation screen where the player selects the life events happened to his character...
Definition: pawslife.h:32
A basic text box widget.
Definition: pawstextbox.h:42
Handles all the details of the character creation on the client side.
Definition: psclientchar.h:261