20 #ifndef PAWS_QUIT_INFO_WINDOW 21 #define PAWS_QUIT_INFO_WINDOW 23 #include <iutil/virtclk.h> 24 #include <csutil/csstring.h> 40 void SetBox(csString newText);
void Show()
Makes widget visible and brings it to the front.
Shown when the player clicks on quit icon.
bool PostSetup()
This is called after the widget and all of it's children have been created.
void SetBox(csString newText)
bool OnButtonPressed(int mouseButton, int keyModifier, pawsWidget *widget)
Called whenever a button is pressed.
CREATE_PAWS_FACTORY(pawsQuitInfoBox)