Planeshift
pseffectobj.h File Reference
#include <csgfx/shadervar.h>
#include <csutil/csstring.h>
#include <csutil/array.h>
#include <csutil/bitarray.h>
#include <csutil/parray.h>
#include <csutil/refcount.h>
#include <csutil/leakguard.h>
#include <iutil/virtclk.h>
#include <imesh/object.h>
#include <ivideo/rendermesh.h>
#include <csgeom/matrix3.h>
#include <csgeom/vector3.h>

Go to the source code of this file.

Classes

class  psEffectObj
 An effect is not much more than a collection of effect objects. More...
 
class  psEffectObjKeyFrame
 Stores data for a specific effect object keyframe. More...
 
class  psEffectObjKeyFrameGroup
 Effect objects KeyFrame group. More...
 

Macros

#define LERP_FACTOR
 
#define LERP_KEY(action, factor)
 
#define LERP_VEC_KEY(action, factor)