Planeshift
serverconsole.h File Reference
#include <csutil/threading/thread.h>
#include "util/consoleout.h"
#include "util/gameevent.h"

Go to the source code of this file.

Classes

class  iCommandCatcher
 This defines an interface for intercepting commands instead of handling them locally in the server console. More...
 
class  psServerConsoleCommand
 
class  ServerConsole
 This class is implements the user input and output console for the server. More...
 

Macros

#define COL_BLUE   ""
 
#define COL_CYAN   ""
 
#define COL_GREEN   ""
 
#define COL_NORMAL   ""
 
#define COL_RED   ""
 
#define COL_YELLOW   ""
 

Functions

int execute_line (const char *line, csString *buffer)
 
const COMMANDfind_command (const char *name)
 

Macro Definition Documentation

#define COL_BLUE   ""

Definition at line 36 of file serverconsole.h.

#define COL_CYAN   ""

Definition at line 37 of file serverconsole.h.

#define COL_GREEN   ""

Definition at line 38 of file serverconsole.h.

#define COL_NORMAL   ""

Definition at line 34 of file serverconsole.h.

#define COL_RED   ""

Definition at line 35 of file serverconsole.h.

#define COL_YELLOW   ""

Definition at line 39 of file serverconsole.h.

Function Documentation

int execute_line ( const char *  line,
csString *  buffer 
)
const COMMAND* find_command ( const char *  name)