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Planeshift
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Structure for assigned GM Events. More...
#include <pscharacter.h>
Public Attributes | |
| csArray< int > | completedEventIDs |
| completed GM events More... | |
| csArray< int > | completedEventIDsAsGM |
| completed GM events as the GM. More... | |
| int | runningEventID |
| Player Running GM Event. More... | |
| int | runningEventIDAsGM |
| GM controlling running GM Event. More... | |
Structure for assigned GM Events.
Definition at line 158 of file pscharacter.h.
| csArray<int> GMEventsAssignment::completedEventIDs |
completed GM events
Definition at line 167 of file pscharacter.h.
| csArray<int> GMEventsAssignment::completedEventIDsAsGM |
completed GM events as the GM.
Definition at line 165 of file pscharacter.h.
| int GMEventsAssignment::runningEventID |
Player Running GM Event.
Definition at line 163 of file pscharacter.h.
| int GMEventsAssignment::runningEventIDAsGM |
GM controlling running GM Event.
Definition at line 161 of file pscharacter.h.