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Planeshift
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#include <modehandler.h>
Public Attributes | |
| csRef< csShaderVariable > | ambient_cache |
| csColor | base_color |
| last color at start of interpolation More... | |
| csColor | color |
| Name of light, or name of sector. More... | |
| csRef< csShaderVariable > | combined_ambient_cache |
| double | density |
| What time of day is this lighting for? More... | |
| csColor | diff |
| base ambient light More... | |
| bool | error |
| csWeakRef< iLight > | light_cache |
| sector of light is stored to make searching for rain faster More... | |
| csString | object |
| Fog, Light or Ambient. More... | |
| csColor | raincolor |
| color when it is clear skies More... | |
| csString | sector |
| diff between last color and target color in interpolation More... | |
| csWeakRef< iSector > | sector_cache |
| csColor | start_color |
| color when it is 100% downpour More... | |
| csString | type |
| What is the density level of the fog, if any. More... | |
| size_t | value |
| Has this lighting value had an error yet. More... | |
Definition at line 284 of file modehandler.h.
| csRef<csShaderVariable> LightingSetting::ambient_cache |
Definition at line 301 of file modehandler.h.
| csColor LightingSetting::base_color |
last color at start of interpolation
Definition at line 294 of file modehandler.h.
| csColor LightingSetting::color |
Name of light, or name of sector.
Definition at line 291 of file modehandler.h.
| csRef<csShaderVariable> LightingSetting::combined_ambient_cache |
Definition at line 302 of file modehandler.h.
| double LightingSetting::density |
What time of day is this lighting for?
Definition at line 288 of file modehandler.h.
| csColor LightingSetting::diff |
base ambient light
Definition at line 295 of file modehandler.h.
| bool LightingSetting::error |
Definition at line 286 of file modehandler.h.
| csWeakRef<iLight> LightingSetting::light_cache |
sector of light is stored to make searching for rain faster
Definition at line 299 of file modehandler.h.
| csString LightingSetting::object |
Fog, Light or Ambient.
Definition at line 290 of file modehandler.h.
| csColor LightingSetting::raincolor |
color when it is clear skies
Definition at line 292 of file modehandler.h.
| csString LightingSetting::sector |
diff between last color and target color in interpolation
Definition at line 296 of file modehandler.h.
| csWeakRef<iSector> LightingSetting::sector_cache |
Definition at line 300 of file modehandler.h.
| csColor LightingSetting::start_color |
color when it is 100% downpour
Definition at line 293 of file modehandler.h.
| csString LightingSetting::type |
What is the density level of the fog, if any.
Definition at line 289 of file modehandler.h.
| size_t LightingSetting::value |
Has this lighting value had an error yet.
Definition at line 287 of file modehandler.h.