|
Planeshift
|
Holds a set of skin tone. More...
#include <charapp.h>
Public Attributes | |
| csString | material |
| The material to place on that part. More... | |
| csString | part |
| The part of the model to adjust. More... | |
Holds a set of skin tone.
A skin tone can conisist of several different parts having different required materials on them.
| csString SkinToneSet::material |
| csString SkinToneSet::part |