#include <pseffectobjquad.h>
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| bool | AnimatesBBoxRadius () const |
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| bool | AnimatesColors () const |
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| bool | AnimatesNormals () const |
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| bool | AnimatesTexels () const |
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| bool | AnimatesVertices () const |
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| | MeshAnimControl (psEffectObjQuad *parent) |
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| void | Update (csTicks, int, uint32) |
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| const csBox3 & | UpdateBoundingBox (csTicks, uint32, const csBox3 &bbox) |
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| const csBox3 * | UpdateBoundingBoxes (csTicks, uint32) |
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| const csColor4 * | UpdateColors (csTicks, const csColor4 *colors, int, uint32) |
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| const csVector3 * | UpdateNormals (csTicks, const csVector3 *normals, int, uint32) |
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| const float | UpdateRadius (csTicks, uint32, const float radius) |
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| const csVector2 * | UpdateTexels (csTicks current, const csVector2 *texels, int num_texels, uint32 version_id) |
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| const csVector3 * | UpdateVertices (csTicks current, const csVector3 *verts, int num_verts, uint32 version_id) |
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| virtual | ~MeshAnimControl () |
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Definition at line 32 of file pseffectobjquad.h.
| psEffectObjQuad::MeshAnimControl::MeshAnimControl |
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psEffectObjQuad * |
parent | ) |
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inline |
| virtual psEffectObjQuad::MeshAnimControl::~MeshAnimControl |
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inlinevirtual |
| bool psEffectObjQuad::MeshAnimControl::AnimatesBBoxRadius |
( |
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const |
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inline |
| bool psEffectObjQuad::MeshAnimControl::AnimatesColors |
( |
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const |
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inline |
| bool psEffectObjQuad::MeshAnimControl::AnimatesNormals |
( |
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const |
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inline |
| bool psEffectObjQuad::MeshAnimControl::AnimatesTexels |
( |
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const |
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inline |
| bool psEffectObjQuad::MeshAnimControl::AnimatesVertices |
( |
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const |
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inline |
| void psEffectObjQuad::MeshAnimControl::Update |
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csTicks |
, |
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int |
, |
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uint32 |
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) |
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inline |
| const csBox3& psEffectObjQuad::MeshAnimControl::UpdateBoundingBox |
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csTicks |
, |
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uint32 |
, |
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const csBox3 & |
bbox |
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) |
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inline |
| const csBox3* psEffectObjQuad::MeshAnimControl::UpdateBoundingBoxes |
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csTicks |
, |
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uint32 |
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) |
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inline |
| const csColor4* psEffectObjQuad::MeshAnimControl::UpdateColors |
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csTicks |
, |
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const csColor4 * |
colors, |
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int |
, |
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uint32 |
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) |
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inline |
| const csVector3* psEffectObjQuad::MeshAnimControl::UpdateNormals |
( |
csTicks |
, |
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const csVector3 * |
normals, |
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int |
, |
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uint32 |
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) |
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inline |
| const float psEffectObjQuad::MeshAnimControl::UpdateRadius |
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csTicks |
, |
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uint32 |
, |
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const float |
radius |
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) |
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inline |
| const csVector2* psEffectObjQuad::MeshAnimControl::UpdateTexels |
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csTicks |
current, |
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const csVector2 * |
texels, |
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int |
num_texels, |
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uint32 |
version_id |
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) |
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| const csVector3* psEffectObjQuad::MeshAnimControl::UpdateVertices |
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csTicks |
current, |
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const csVector3 * |
verts, |
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int |
num_verts, |
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uint32 |
version_id |
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) |
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The documentation for this struct was generated from the following file: