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vmAnimCallback Struct Reference

Callback to repeat animation. More...

#include <pscal3dcallback.h>

Public Member Functions

void AnimationComplete (CalModel *, void *)
 
void AnimationUpdate (float, CalModel *, void *)
 

Public Attributes

csString callbackanimation
 
unsigned int callbackcount
 
csRef< iSpriteCal3DFactoryState > callbacksprite
 
csRef< iSpriteCal3DState > callbackspstate
 

Detailed Description

Callback to repeat animation.

Definition at line 89 of file pscal3dcallback.h.

Member Function Documentation

void vmAnimCallback::AnimationComplete ( CalModel *  ,
void *   
)
inline

Definition at line 103 of file pscal3dcallback.h.

void vmAnimCallback::AnimationUpdate ( float  ,
CalModel *  ,
void *   
)
inline

Definition at line 97 of file pscal3dcallback.h.

Member Data Documentation

csString vmAnimCallback::callbackanimation

Definition at line 93 of file pscal3dcallback.h.

unsigned int vmAnimCallback::callbackcount

Definition at line 94 of file pscal3dcallback.h.

csRef<iSpriteCal3DFactoryState> vmAnimCallback::callbacksprite

Definition at line 91 of file pscal3dcallback.h.

csRef<iSpriteCal3DState> vmAnimCallback::callbackspstate

Definition at line 92 of file pscal3dcallback.h.


The documentation for this struct was generated from the following file: