Planeshift
texfactory.h File Reference
#include <csutil/parray.h>
#include <igraphic/image.h>
#include <iutil/objreg.h>
#include "util/psxmlparser.h"

Go to the source code of this file.

Classes

class  psImageRegion
 This class stores all required info for a particular region. More...
 
struct  psScanline
 This struct just stores the left and right side of each line in a psRegion. More...
 
class  psTextureFactory
 This class reads in the xml file defining regions and maintains the preload list of textures. More...