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bool | rcCreateChunkyTriMesh (const float *verts, const int *tris, int ntris, int trisPerChunk, rcChunkyTriMesh *cm) |
| Creates partitioned triangle mesh (AABB tree), where each node contains at max trisPerChunk triangles. More...
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int | rcGetChunksOverlappingRect (const rcChunkyTriMesh *cm, float bmin[2], float bmax[2], int *ids, const int maxIds) |
| Returns the chunk indices which overlap the input rectable. More...
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int | rcGetChunksOverlappingSegment (const rcChunkyTriMesh *cm, float p[2], float q[2], int *ids, const int maxIds) |
| Returns the chunk indices which overlap the input segment. More...
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Creates partitioned triangle mesh (AABB tree), where each node contains at max trisPerChunk triangles.
Returns the chunk indices which overlap the input rectable.
Returns the chunk indices which overlap the input segment.