int rcGetChunksOverlappingRect(const rcChunkyTriMesh *cm, float bmin[2], float bmax[2], int *ids, const int maxIds)
Returns the chunk indices which overlap the input rectable.
bool rcCreateChunkyTriMesh(const float *verts, const int *tris, int ntris, int trisPerChunk, rcChunkyTriMesh *cm)
Creates partitioned triangle mesh (AABB tree), where each node contains at max trisPerChunk triangles...
int rcGetChunksOverlappingSegment(const rcChunkyTriMesh *cm, float p[2], float q[2], int *ids, const int maxIds)
Returns the chunk indices which overlap the input segment.