Planeshift
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Go to the source code of this file.
Classes | |
struct | psCharVerificationMesg::Attribute |
struct | CreationChoice |
A Creation Choice that the client can make. More... | |
class | LifeEventChoice |
Defines the structure needed to send a life event across the network. More... | |
class | psCharApprovedMessage |
Used to confirm that a character has been uploaded. More... | |
class | psCharRejectedMessage |
Opposite of psCharApprovedMessage. More... | |
class | psCharUploadMessage |
class | psCharVerificationMesg |
Message that has a list of the stats and skills that will be created for a character. More... | |
class | psCreationChoiceMsg |
A general message class for sending a character creation choice. More... | |
class | psLifeEventMsg |
Defines a Life Event message. More... | |
Enumerations | |
enum | CreationAreas { ZODIAC, FATHER_JOB, MOTHER_JOB, RELIGION, BIRTH_EVENT, CHILD_ACTIVITY, CHILD_HOUSE, CHILD_SIBLINGS } |
This is a list of all the possible choice areas. More... | |
enum | PSCHARACTER_GENDER { PSCHARACTER_GENDER_NONE = 0, PSCHARACTER_GENDER_FEMALE = 1, PSCHARACTER_GENDER_MALE = 2, PSCHARACTER_GENDER_COUNT = 3 } |
enum | PSTRAIT_LOCATION { PSTRAIT_LOCATION_NONE = 0, PSTRAIT_LOCATION_FACE, PSTRAIT_LOCATION_HAIR_STYLE, PSTRAIT_LOCATION_BEARD_STYLE, PSTRAIT_LOCATION_HAIR_COLOR, PSTRAIT_LOCATION_SKIN_TONE, PSTRAIT_LOCATION_ITEM, PSTRAIT_LOCATION_EYE_COLOR, PSTRAIT_LOCATION_COUNT } |
Define the player controled base customization that their model can have. More... | |