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| AdminCmdDataChangeNPCType () |
| Creates obj for specified command that changes npctype of a npc. More...
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| AdminCmdDataChangeNPCType (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
| Parses the given message to change type of a npc. More...
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virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
| Creates a command data object of the current class containing the parsed data. More...
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virtual csString | GetHelpMessage () |
| Returns a helpmessage that fits to the parser of the class. More...
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virtual | ~AdminCmdDataChangeNPCType () |
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| AdminCmdDataTarget (csString commandName, int targetTypes) |
| Creates obj for the given command and allowed target types. More...
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| AdminCmdDataTarget (csString commandName, int targetTypes, AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
| Creates obj for the given command and allowed target types. More...
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virtual bool | IsQuietInvalid () |
| Used to invalidate commands with area as they will be handled elsewhere. More...
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virtual bool | LogGMCommand (Client *gmClient, const char *cmd) |
| Logs the game master command. More...
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virtual | ~AdminCmdDataTarget () |
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| AdminCmdData (csString commandName) |
| creates data object for the specified command. More...
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| AdminCmdData (csString commandName, WordArray &words) |
| Parses the given message and stores its data. More...
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void | ParseError (MsgEntry *me, const char *errmsg) |
| Sends the error message to the gm and invalidates the object. More...
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virtual | ~AdminCmdData () |
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| AdminCmdTargetParser (int targetTypes) |
| default constructor. More...
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virtual AccountID | GetAccountID (size_t gmClientNum) |
| Returns the AccountID when the target is a player. More...
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virtual csString | GetHelpMessagePartForTarget () |
| Returns a helpmessage string for the allowed types of the target. More...
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bool | IsAllowedTargetType (ADMINCMD_TARGET_TYPES targetType) |
| Test whether the given target type is allowed or not. More...
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bool | IsOnline () |
| Returns true when the 'target' is online. More...
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bool | IsTargetType (ADMINCMD_TARGET_TYPES targetType) |
| Test whether the given target type is of the supplied type or not. More...
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bool | IsTargetTypeUnknown () |
| Test for unparsable targettype. More...
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virtual bool | ParseTarget (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, csString target) |
| Tries to parse the supplied string as a destination. More...
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virtual | ~AdminCmdTargetParser () |
| the default destructor. More...
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bool | IsHelp (const csString &word) |
| Test for help word and store help state when found. More...
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bool | LogGMCommand (Client *gmClient, PID playerID, const char *cmd) |
| logs the game master command and target to the database. More...
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bool | GetPlayerAccountIDByName (size_t gmClientNum, const csString &word, bool reporterror) |
| Tries to resolve a player name to pid and accountid. More...
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bool | GetPlayerAccountIDByPID (size_t gmClientNum, const csString &word) |
| Tries to resolve player by pid:PID to accountid. More...
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bool | GetPlayerAccountIDByPIDFromName (size_t gmClientNum, const csString &word, bool reporterror) |
| Tries to resolve a player name to pid and accountid. More...
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bool | GetPlayerClient (AdminManager *msgManager, size_t gmClientNum, const csString &playerName, bool allowduplicate) |
| Tries to find a client by name and checks for duplicates. More...
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virtual void | Reset () |
| resets the internal variables to their default values. More...
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int | allowedTargetTypes |
| allowed destination types More...
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AccountID | targetAccountID |
| internal cache value for accountID More...
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int | targetTypes |
| type of the parsed target More...
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Class for changing npc types.
Definition at line 995 of file adminmanager.h.