Planeshift
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Class for changing tribe debug level. More...
#include <adminmanager.h>
Public Member Functions | |
AdminCmdDataDebugTribe () | |
Creates obj for specified command that changes Tribe Debug level. More... | |
AdminCmdDataDebugTribe (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
Parses the given message to set debug level for npc. More... | |
virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
Creates a command data object of the current class containing the parsed data. More... | |
virtual csString | GetHelpMessage () |
Returns a helpmessage that fits to the parser of the class. More... | |
virtual | ~AdminCmdDataDebugTribe () |
Destructor. More... | |
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AdminCmdDataTarget (csString commandName, int targetTypes) | |
Creates obj for the given command and allowed target types. More... | |
AdminCmdDataTarget (csString commandName, int targetTypes, AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
Creates obj for the given command and allowed target types. More... | |
virtual bool | IsQuietInvalid () |
Used to invalidate commands with area as they will be handled elsewhere. More... | |
virtual bool | LogGMCommand (Client *gmClient, const char *cmd) |
Logs the game master command. More... | |
virtual | ~AdminCmdDataTarget () |
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AdminCmdData (csString commandName) | |
creates data object for the specified command. More... | |
AdminCmdData (csString commandName, WordArray &words) | |
Parses the given message and stores its data. More... | |
void | ParseError (MsgEntry *me, const char *errmsg) |
Sends the error message to the gm and invalidates the object. More... | |
virtual | ~AdminCmdData () |
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AdminCmdTargetParser (int targetTypes) | |
default constructor. More... | |
virtual AccountID | GetAccountID (size_t gmClientNum) |
Returns the AccountID when the target is a player. More... | |
virtual csString | GetHelpMessagePartForTarget () |
Returns a helpmessage string for the allowed types of the target. More... | |
bool | IsAllowedTargetType (ADMINCMD_TARGET_TYPES targetType) |
Test whether the given target type is allowed or not. More... | |
bool | IsOnline () |
Returns true when the 'target' is online. More... | |
bool | IsTargetType (ADMINCMD_TARGET_TYPES targetType) |
Test whether the given target type is of the supplied type or not. More... | |
bool | IsTargetTypeUnknown () |
Test for unparsable targettype. More... | |
virtual bool | ParseTarget (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, csString target) |
Tries to parse the supplied string as a destination. More... | |
virtual | ~AdminCmdTargetParser () |
the default destructor. More... | |
Public Attributes | |
int | debugLevel |
The debug level to set for npc. More... | |
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csString | command |
command name this obj contains data for More... | |
bool | help |
flag for displaying help (true for displaying help) More... | |
bool | valid |
flag for setting content valid/invalid More... | |
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bool | area |
is set to true if a character was found by name and multiple name instances were found. More... | |
bool | duplicateActor |
csString | target |
player that is target for the command More... | |
gemActor * | targetActor |
set to the targets actor when possible More... | |
Client * | targetClient |
set to the targets client when possible More... | |
PID | targetID |
stores PID when target is a player/npc/???? specified by PID More... | |
gemObject * | targetObject |
set to the object of the target when possible More... | |
Additional Inherited Members | |
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bool | IsHelp (const csString &word) |
Test for help word and store help state when found. More... | |
bool | LogGMCommand (Client *gmClient, PID playerID, const char *cmd) |
logs the game master command and target to the database. More... | |
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bool | GetPlayerAccountIDByName (size_t gmClientNum, const csString &word, bool reporterror) |
Tries to resolve a player name to pid and accountid. More... | |
bool | GetPlayerAccountIDByPID (size_t gmClientNum, const csString &word) |
Tries to resolve player by pid:PID to accountid. More... | |
bool | GetPlayerAccountIDByPIDFromName (size_t gmClientNum, const csString &word, bool reporterror) |
Tries to resolve a player name to pid and accountid. More... | |
bool | GetPlayerClient (AdminManager *msgManager, size_t gmClientNum, const csString &playerName, bool allowduplicate) |
Tries to find a client by name and checks for duplicates. More... | |
virtual void | Reset () |
resets the internal variables to their default values. More... | |
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int | allowedTargetTypes |
allowed destination types More... | |
AccountID | targetAccountID |
internal cache value for accountID More... | |
int | targetTypes |
type of the parsed target More... | |
Class for changing tribe debug level.
Definition at line 1077 of file adminmanager.h.
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inline |
Creates obj for specified command that changes Tribe Debug level.
Definition at line 1084 of file adminmanager.h.
AdminCmdDataDebugTribe::AdminCmdDataDebugTribe | ( | AdminManager * | msgManager, |
MsgEntry * | me, | ||
psAdminCmdMessage & | msg, | ||
Client * | client, | ||
WordArray & | words | ||
) |
Parses the given message to set debug level for npc.
msgManager | message manager that handles this command |
me | The incoming message from the GM |
msg | psAdminCmdMessage containing the message |
client | client of the network communication |
words | command message to parse |
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inlinevirtual |
Destructor.
Definition at line 1100 of file adminmanager.h.
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virtual |
Creates a command data object of the current class containing the parsed data.
msgManager | message manager that handles this command |
me | The incoming message from the GM |
msg | psAdminCmdMessage containing the message |
client | client of the network communication |
words | command message to parse |
Reimplemented from AdminCmdDataTarget.
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virtual |
Returns a helpmessage that fits to the parser of the class.
Reimplemented from AdminCmdDataTarget.
int AdminCmdDataDebugTribe::debugLevel |
The debug level to set for npc.
Definition at line 1080 of file adminmanager.h.