Planeshift
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Class for game event command. More...
#include <adminmanager.h>
Public Member Functions | |
AdminCmdDataHire () | |
Creates obj for specified command that concern hire. More... | |
AdminCmdDataHire (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
Parses the given message and stores its data. More... | |
virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
Creates an object containing the parsed data for hire. More... | |
virtual csString | GetHelpMessage () |
Returns a helpmessage that fits to the parser of the class. More... | |
virtual | ~AdminCmdDataHire () |
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AdminCmdData (csString commandName) | |
creates data object for the specified command. More... | |
AdminCmdData (csString commandName, WordArray &words) | |
Parses the given message and stores its data. More... | |
virtual bool | IsQuietInvalid () |
Used for overriding. More... | |
virtual bool | LogGMCommand (Client *gmClient, const char *cmd) |
Logs the game master command. More... | |
void | ParseError (MsgEntry *me, const char *errmsg) |
Sends the error message to the gm and invalidates the object. More... | |
virtual | ~AdminCmdData () |
Public Attributes | |
gemNPC * | hiredNPC |
PID | masterPID |
master PID storage More... | |
gemActor * | owner |
csString | subCmd |
subcommand storage More... | |
AdminCmdSubCommandParser | subCommandList |
list of subcommands More... | |
csString | typeName |
type name storage More... | |
csString | typeNPCType |
type NPC type storage More... | |
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csString | command |
command name this obj contains data for More... | |
bool | help |
flag for displaying help (true for displaying help) More... | |
bool | valid |
flag for setting content valid/invalid More... | |
Additional Inherited Members | |
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bool | IsHelp (const csString &word) |
Test for help word and store help state when found. More... | |
bool | LogGMCommand (Client *gmClient, PID playerID, const char *cmd) |
logs the game master command and target to the database. More... | |
Class for game event command.
Definition at line 2580 of file adminmanager.h.
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inline |
Creates obj for specified command that concern hire.
Definition at line 2594 of file adminmanager.h.
AdminCmdDataHire::AdminCmdDataHire | ( | AdminManager * | msgManager, |
MsgEntry * | me, | ||
psAdminCmdMessage & | msg, | ||
Client * | client, | ||
WordArray & | words | ||
) |
Parses the given message and stores its data.
msgManager | message manager that handles this command |
me | The incoming message from the GM |
msg | psAdminCmdMessage containing the message |
client | client of the network communication |
words | command message to parse |
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inlinevirtual |
Definition at line 2607 of file adminmanager.h.
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virtual |
Creates an object containing the parsed data for hire.
msgManager | message manager that handles this command |
me | The incoming message from the GM |
msg | psAdminCmdMessage containing the message |
client | client of the network communication |
words | command message to parse |
Reimplemented from AdminCmdData.
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virtual |
Returns a helpmessage that fits to the parser of the class.
Reimplemented from AdminCmdData.
gemNPC* AdminCmdDataHire::hiredNPC |
Definition at line 2590 of file adminmanager.h.
PID AdminCmdDataHire::masterPID |
master PID storage
Definition at line 2587 of file adminmanager.h.
gemActor* AdminCmdDataHire::owner |
Definition at line 2589 of file adminmanager.h.
csString AdminCmdDataHire::subCmd |
subcommand storage
Definition at line 2584 of file adminmanager.h.
AdminCmdSubCommandParser AdminCmdDataHire::subCommandList |
list of subcommands
Definition at line 2583 of file adminmanager.h.
csString AdminCmdDataHire::typeName |
type name storage
Definition at line 2585 of file adminmanager.h.
csString AdminCmdDataHire::typeNPCType |
type NPC type storage
Definition at line 2586 of file adminmanager.h.