Planeshift
GuildAwardResponseOp Class Reference

This script operation makes an npc do an action, like greet or bow, as part of his response to a player event. More...

#include <dictionary.h>

Public Member Functions

virtual csString GetResponseScript ()
 
 GuildAwardResponseOp ()
 
virtual bool Load (iDocumentNode *node)
 
virtual bool Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber)
 
virtual ~GuildAwardResponseOp ()
 
- Public Member Functions inherited from ResponseOperation
const char * GetName ()
 only used for output in error messages while parsing the script in NpcResponse More...
 
virtual bool IsPublic ()
 
virtual ~ResponseOperation ()
 

Protected Attributes

int karma
 
- Protected Attributes inherited from ResponseOperation
csString name
 

Detailed Description

This script operation makes an npc do an action, like greet or bow, as part of his response to a player event.

Definition at line 979 of file dictionary.h.

Constructor & Destructor Documentation

GuildAwardResponseOp::GuildAwardResponseOp ( )
inline

Definition at line 984 of file dictionary.h.

virtual GuildAwardResponseOp::~GuildAwardResponseOp ( )
inlinevirtual

Definition at line 988 of file dictionary.h.

Member Function Documentation

virtual csString GuildAwardResponseOp::GetResponseScript ( )
virtual

Implements ResponseOperation.

virtual bool GuildAwardResponseOp::Load ( iDocumentNode *  node)
virtual

Implements ResponseOperation.

virtual bool GuildAwardResponseOp::Run ( gemNPC who,
gemActor target,
NpcResponse owner,
csTicks &  timeDelay,
int voiceNumber 
)
virtual

Implements ResponseOperation.

Member Data Documentation

int GuildAwardResponseOp::karma
protected

Definition at line 982 of file dictionary.h.


The documentation for this class was generated from the following file: