Planeshift
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This script operation invokes the progression manager to run a script, as part of his response to a player event. More...
#include <dictionary.h>
Public Member Functions | |
virtual csString | GetResponseScript () |
virtual bool | Load (iDocumentNode *node) |
virtual bool | Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber) |
RunScriptResponseOp () | |
virtual | ~RunScriptResponseOp () |
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const char * | GetName () |
only used for output in error messages while parsing the script in NpcResponse More... | |
virtual bool | IsPublic () |
virtual | ~ResponseOperation () |
Protected Attributes | |
MathScript * | bindings |
csString | bindingsText |
csString | scriptname |
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csString | name |
This script operation invokes the progression manager to run a script, as part of his response to a player event.
Syntax: <run script="name" with="...mathscript to add bindings..."/>
Definition at line 935 of file dictionary.h.
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inline |
Definition at line 943 of file dictionary.h.
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virtual |
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Implements ResponseOperation.
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virtual |
Implements ResponseOperation.
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virtual |
Implements ResponseOperation.
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protected |
Definition at line 940 of file dictionary.h.
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protected |
Definition at line 939 of file dictionary.h.
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Definition at line 938 of file dictionary.h.