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Planeshift
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This class takes care of played songs and players' ranking for musical instruments skills. More...
#include <serversongmngr.h>
Public Member Functions | |
| void | HandlePlaySongMessage (MsgEntry *me, Client *client) |
| Handles a play song request. More... | |
| void | HandleStopSongMessage (MsgEntry *me, Client *client) |
| Handles a stop song request. More... | |
| bool | Initialize () |
| void | OnStopSong (gemActor *charActor, bool isEnded) |
| Stop the song and (contrary to StopSong) update the player's mode. More... | |
| ServerSongManager () | |
| Constructor. More... | |
| void | StopSong (gemActor *charActor, bool skillRanking) |
| Takes care of the skill ranking and of sending the stop song message to the player's proximity list. More... | |
| ~ServerSongManager () | |
| Destructor. More... | |
Public Member Functions inherited from MessageManager< ServerSongManager > | |
| void | HandleMessage (MsgEntry *msg, Client *client) |
| Transfers the message to the manager specific function. More... | |
| void | Subscribe (FunctionPointer fpt, msgtype type, uint32_t flags=0x01) |
| Subscribes this manager to a specific message type with a custom callback. More... | |
| bool | Unsubscribe (msgtype type) |
| Unsubscribes this manager from a specific message type. More... | |
| bool | Unsubscribe (FunctionPointer handler, msgtype type) |
| Unsubscribes a specific handler from a specific message type. More... | |
| bool | UnsubscribeAll () |
| Unsubscribes this manager from all message types. More... | |
| virtual | ~MessageManager () |
| Unsubscribes all messages then destroys this object. More... | |
Public Member Functions inherited from MessageManagerBase | |
| csArray< csString > | DecodeCommandArea (Client *client, csString target) |
| Decodes an area: expression. More... | |
| gemObject * | FindObjectByString (const csString &str, gemActor *me) const |
| Find the object we are referring to in str. More... | |
| Client * | FindPlayerClient (const char *name) |
| Finds Client* of character with given name. More... | |
| virtual bool | Verify (MsgEntry *pMsg, unsigned int flags, Client *&client) |
Public Member Functions inherited from Singleton< ServerSongManager > | |
| Singleton (ServerSongManager *ptr) | |
| Singleton (void) | |
| ~Singleton () | |
Additional Inherited Members | |
Public Types inherited from MessageManager< ServerSongManager > | |
| typedef void(ServerSongManager::* | FunctionPointer) (MsgEntry *, Client *) |
Static Public Member Functions inherited from Singleton< ServerSongManager > | |
| static ServerSongManager & | GetSingleton (void) |
| static ServerSongManager * | GetSingletonPtr (void) |
This class takes care of played songs and players' ranking for musical instruments skills.
Definition at line 80 of file serversongmngr.h.
| ServerSongManager::ServerSongManager | ( | ) |
Constructor.
| ServerSongManager::~ServerSongManager | ( | ) |
Destructor.
Handles a play song request.
| me | the message from the client. |
| client | the sender. |
Handles a stop song request.
| me | the message from the client. |
| client | the sender. |
| bool ServerSongManager::Initialize | ( | ) |
| void ServerSongManager::OnStopSong | ( | gemActor * | charActor, |
| bool | isEnded | ||
| ) |
Stop the song and (contrary to StopSong) update the player's mode.
This is the function called when the player stop manually the song or when it ends.
| charActor | the gemActor of the player. |
| isEnded | true if the song has is ended, false otherwise. |
| void ServerSongManager::StopSong | ( | gemActor * | charActor, |
| bool | skillRanking | ||
| ) |
Takes care of the skill ranking and of sending the stop song message to the player's proximity list.
| charActor | the player that has just stopped to play his instrument. |
| skillRanking | true to make the player gain practice points, false otherwise. |