Planeshift
TrainResponseOp Class Reference

This script operation invokes the progression manager to start training as part of his response to a player event. More...

#include <dictionary.h>

Public Member Functions

virtual csString GetResponseScript ()
 
virtual bool Load (iDocumentNode *node)
 
virtual bool Run (gemNPC *who, gemActor *target, NpcResponse *owner, csTicks &timeDelay, int &voiceNumber)
 
 TrainResponseOp ()
 
virtual ~TrainResponseOp ()
 
- Public Member Functions inherited from ResponseOperation
const char * GetName ()
 only used for output in error messages while parsing the script in NpcResponse More...
 
virtual bool IsPublic ()
 
virtual ~ResponseOperation ()
 

Protected Attributes

csString scriptname
 
psSkillInfoskill
 
- Protected Attributes inherited from ResponseOperation
csString name
 

Detailed Description

This script operation invokes the progression manager to start training as part of his response to a player event.

Definition at line 958 of file dictionary.h.

Constructor & Destructor Documentation

TrainResponseOp::TrainResponseOp ( )
inline

Definition at line 965 of file dictionary.h.

virtual TrainResponseOp::~TrainResponseOp ( )
inlinevirtual

Definition at line 969 of file dictionary.h.

Member Function Documentation

virtual csString TrainResponseOp::GetResponseScript ( )
virtual

Implements ResponseOperation.

virtual bool TrainResponseOp::Load ( iDocumentNode *  node)
virtual

Implements ResponseOperation.

virtual bool TrainResponseOp::Run ( gemNPC who,
gemActor target,
NpcResponse owner,
csTicks &  timeDelay,
int voiceNumber 
)
virtual

Implements ResponseOperation.

Member Data Documentation

csString TrainResponseOp::scriptname
protected

Definition at line 961 of file dictionary.h.

psSkillInfo* TrainResponseOp::skill
protected

Definition at line 962 of file dictionary.h.


The documentation for this class was generated from the following file: