Planeshift
iDeathCallback Class Referenceabstract

This class generically allows objects to be notified when a gemActor dies. More...

#include <deathcallback.h>

Public Member Functions

virtual void DeathCallback (iDeathNotificationObject *object)=0
 
virtual ~iDeathCallback ()
 

Detailed Description

This class generically allows objects to be notified when a gemActor dies.

psGEMEvent uses this heavily to make sure that timed events for an actor are not run when obsolete, but other classes may use this too as appropriate.

Definition at line 42 of file deathcallback.h.

Constructor & Destructor Documentation

virtual iDeathCallback::~iDeathCallback ( )
inlinevirtual

Definition at line 46 of file deathcallback.h.

Member Function Documentation

virtual void iDeathCallback::DeathCallback ( iDeathNotificationObject object)
pure virtual

The documentation for this class was generated from the following file: