Base class for all possible 2D Effect Elements.
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#include <pseffect2drenderer.h>
Base class for all possible 2D Effect Elements.
Definition at line 39 of file pseffect2drenderer.h.
psEffect2DElement::psEffect2DElement |
( |
int |
zOrder, |
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int |
alpha |
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) |
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virtual psEffect2DElement::~psEffect2DElement |
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| ) |
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virtual |
virtual void psEffect2DElement::Draw |
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iGraphics3D * |
g3d, |
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iGraphics2D * |
g2d |
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) |
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virtual |
int psEffect2DElement::GetAlpha |
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| ) |
const |
int psEffect2DElement::GetZOrder |
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| ) |
const |
void psEffect2DElement::SetAlpha |
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int |
alpha | ) |
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int psEffect2DElement::alpha |
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protected |
int psEffect2DElement::originx |
int psEffect2DElement::originy |
int psEffect2DElement::zOrder |
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protected |
The documentation for this class was generated from the following file: