Planeshift
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Event when a player gains some Z (Practice) points. More...
#include <events.h>
Public Member Functions | |
PSF_DECLARE_MSG_FACTORY () | |
psZPointsGainedEvent (gemActor *actor, const char *name, int gained, bool rankup) | |
psZPointsGainedEvent (MsgEntry *event) | |
virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
Convert the message into human readable string. More... | |
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void | FireEvent () |
Publishes the message to the local program. More... | |
virtual csString | GetMessageTypeName () const =0 |
Gets the name of the message type. More... | |
void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
Multicasts the message to all current connections. More... | |
psMessageCracker () | |
void | SendMessage () |
Sends the message to the client/server. More... | |
virtual | ~psMessageCracker () |
Public Attributes | |
gemActor * | actor |
int | amountGained |
The player that gained the points. More... | |
bool | rankUp |
The amount that was gained. More... | |
csString | skillName |
True if the amount gained caused a rank up. More... | |
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int | filterNumber |
csRef< MsgEntry > | msg |
bool | valid |
Additional Inherited Members | |
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static MsgHandler * | msghandler |
psZPointsGainedEvent::psZPointsGainedEvent | ( | gemActor * | actor, |
const char * | name, | ||
int | gained, | ||
bool | rankup | ||
) |
psZPointsGainedEvent::psZPointsGainedEvent | ( | MsgEntry * | event | ) |
psZPointsGainedEvent::PSF_DECLARE_MSG_FACTORY | ( | ) |
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virtual |
Convert the message into human readable string.
accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
int psZPointsGainedEvent::amountGained |
bool psZPointsGainedEvent::rankUp |
csString psZPointsGainedEvent::skillName |