Planeshift
minigamemanager.h File Reference
#include <csutil/weakref.h>
#include "bulkobjects/psminigameboard.h"
#include "deleteobjcallback.h"
#include "msgmanager.h"

Go to the source code of this file.

Classes

class  MiniGameManager
 Handles minigame sessions. More...
 
struct  MinigamePlayer
 Structure to hold player data. More...
 
class  psMiniGameSession
 Implements one minigame session. More...
 

Enumerations

enum  MinigameStyle { MG_GAME, MG_PUZZLE }