Planeshift
modehandler.h File Reference
#include <csutil/parray.h>
#include <csutil/ref.h>
#include <csutil/cscolor.h>
#include <csutil/weakref.h>
#include <iengine/portal.h>
#include "net/cmdbase.h"

Go to the source code of this file.

Classes

struct  LightingList
 
struct  LightingSetting
 
class  ModeHandler
 This class handles mode messages from the server, specifying "normal", or "combat" or "death", or whatever. More...
 
class  psPortalCallback
 Begin of classes. More...
 
struct  WeatherPortal
 Holds the weather meshes and connected portal. More...
 

Enumerations

enum  TimeOfDay {
  TIME_ANY, TIME_NIGHT, TIME_MORNING, TIME_AFTERNOON,
  TIME_EVENING
}
 

Enumeration Type Documentation

enum TimeOfDay
Enumerator
TIME_ANY 
TIME_NIGHT 
TIME_MORNING 
TIME_AFTERNOON 
TIME_EVENING 

Definition at line 55 of file modehandler.h.