19 #ifndef PAWS_CHECKBOX_HEADER 20 #define PAWS_CHECKBOX_HEADER 71 virtual bool Setup(iDocumentNode* node);
115 virtual void SetText(
const char*
string);
139 virtual void SetImages(
const char* up,
const char* down);
157 virtual void SetProperty(
const char* ptr,
double value);
171 csString checkBoxOff;
173 csString checkBoxGrey;
virtual void SetState(bool state)
Set whether the checkbox is "checked" or "unchecked".
virtual double GetProperty(MathEnvironment *env, const char *ptr)
Get the value of the specified property.
virtual const char * GetText()
Return the text contained within the checkbox.
A specific MathEnvironment to be used in a MathScript.
A combination widget that has a check box and a text label.
virtual void SetProperty(const char *ptr, double value)
Set the value of the specified property.
CREATE_PAWS_FACTORY(pawsCheckBox)
virtual ~pawsCheckBox()
This function is not yet documented.
virtual void SetText(const char *string)
Set the text contained in the checkbox.
pawsButton * GetButton()
@@ Hack: please someone tell me how to do this better?
pawsCheckBox()
This function is not yet documented.
virtual bool GetState()
Return whether the checkbox is "checked" or "unchecked".
virtual bool Setup(iDocumentNode *node)
This function is not yet documented.
virtual void OnUpdateData(const char *dataname, PAWSData &data)
This function is not yet documented.
bool OnButtonPressed(int mouseButton, int keyModifier, pawsWidget *widget)
This function is not yet documented.
virtual void SetImages(const char *up, const char *down)
This function is not yet documented.
bool SelfPopulate(iDocumentNode *node)
This function is not yet documented.