A stripped version of the cal3d callback loader used only for eedit.
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#include <pscal3dcallback.h>
A stripped version of the cal3d callback loader used only for eedit.
Definition at line 39 of file pscal3dcallback.h.
psCal3DCallbackLoader::psCal3DCallbackLoader |
( |
iObjectRegistry * |
objreg | ) |
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virtual psCal3DCallbackLoader::~psCal3DCallbackLoader |
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virtual |
psCal3DCallbackLoader::psCal3DCallbackLoader |
( |
iObjectRegistry * |
objreg, |
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EEditApp * |
app |
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) |
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virtual psCal3DCallbackLoader::~psCal3DCallbackLoader |
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virtual |
bool psCal3DCallbackLoader::IsThreadSafe |
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inline |
bool psCal3DCallbackLoader::IsThreadSafe |
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inline |
csPtr<iBase> psCal3DCallbackLoader::Parse |
( |
iDocumentNode * |
node, |
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iStreamSource * |
, |
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iLoaderContext * |
ldr_context, |
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iBase * |
context |
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) |
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csPtr<iBase> psCal3DCallbackLoader::Parse |
( |
iDocumentNode * |
node, |
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iStreamSource * |
, |
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iLoaderContext * |
ldr_context, |
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iBase * |
context |
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) |
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The documentation for this class was generated from the following file: