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psCal3DCallbackLoader Class Reference

A stripped version of the cal3d callback loader used only for eedit. More...

#include <pscal3dcallback.h>

Public Member Functions

bool IsThreadSafe ()
 
bool IsThreadSafe ()
 
csPtr< iBaseParse (iDocumentNode *node, iStreamSource *, iLoaderContext *ldr_context, iBase *context)
 
csPtr< iBaseParse (iDocumentNode *node, iStreamSource *, iLoaderContext *ldr_context, iBase *context)
 
 psCal3DCallbackLoader (iObjectRegistry *objreg)
 
 psCal3DCallbackLoader (iObjectRegistry *objreg, EEditApp *app)
 
virtual ~psCal3DCallbackLoader ()
 
virtual ~psCal3DCallbackLoader ()
 

Detailed Description

A stripped version of the cal3d callback loader used only for eedit.

Definition at line 39 of file pscal3dcallback.h.

Constructor & Destructor Documentation

psCal3DCallbackLoader::psCal3DCallbackLoader ( iObjectRegistry *  objreg)
virtual psCal3DCallbackLoader::~psCal3DCallbackLoader ( )
virtual
psCal3DCallbackLoader::psCal3DCallbackLoader ( iObjectRegistry *  objreg,
EEditApp app 
)
virtual psCal3DCallbackLoader::~psCal3DCallbackLoader ( )
virtual

Member Function Documentation

bool psCal3DCallbackLoader::IsThreadSafe ( )
inline

Definition at line 49 of file pscal3dcallback.h.

bool psCal3DCallbackLoader::IsThreadSafe ( )
inline

Definition at line 51 of file pscal3dcallback.h.

csPtr<iBase> psCal3DCallbackLoader::Parse ( iDocumentNode *  node,
iStreamSource *  ,
iLoaderContext *  ldr_context,
iBase context 
)
csPtr<iBase> psCal3DCallbackLoader::Parse ( iDocumentNode *  node,
iStreamSource *  ,
iLoaderContext *  ldr_context,
iBase context 
)

The documentation for this class was generated from the following file: