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Planeshift
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Classes | |
| class | eControlManager |
| class | EEditApp |
| class | EEditCameraToolbox |
| This handles the camera controls toolbox. More... | |
| class | EEditEditEffectToolbox |
| This allows you to edit the effect. More... | |
| class | EEditError |
| class | EEditErrorToolbox |
| This displays effect errors. More... | |
| class | EEditFPSToolbox |
| This handles the displaying of FPS and controlling the cap. More... | |
| class | EEditInputboxManager |
| A class that manages the inputbox windows. More... | |
| class | EEditLoadEffectToolbox |
| This allows you to load an effect. More... | |
| class | EEditLoadMapToolbox |
| This allows loading of a new map. More... | |
| class | EEditParticleListToolbox |
| This allows you to open/edit particle systems. More... | |
| class | EEditPositionToolbox |
| This handles the effect position object. More... | |
| class | EEditRenderToolbox |
| This handles the effect render toolbox. More... | |
| class | EEditReporter |
| A csReporterListener for eedit. More... | |
| class | EEditRequestCombo |
| class | EEditSelectEditAnchor |
| A dialog window to edit effect anchor. More... | |
| class | EEditSelectEditAnchorKeyFrame |
| A dialog window to edit an anchor keyframe. More... | |
| class | EEditSelectFloat |
| A dialog window to select a floating point value. More... | |
| class | EEditSelectList |
| A dialog window to select from a list of values. More... | |
| class | EEditSelectNewAnchor |
| A dialog window to select a new effect anchor. More... | |
| class | EEditSelectNewAnchorKeyFrame |
| A dialog window to select a new effect anchor keyframe. More... | |
| class | EEditSelectString |
| A dialog window to select a string value. More... | |
| class | EEditSelectVec3 |
| A dialog window to select a 3D vector value. More... | |
| class | EEditSelectYesNo |
| A dialog window to select a yes or no value. More... | |
| struct | EEditShortcutKey |
| class | EEditShortcutsToolbox |
| This manages the shortcuts. More... | |
| class | EEditTargetToolbox |
| This handles the effect target object. More... | |
| class | EEditToolboxManager |
| A class that manages a group of toolbox windows. More... | |
| struct | iEEditRequestComboCallback |
| struct | ParameterData |
| class | pawsEEdit |
| class | psCal3DCallbackEffect |
| A cal3d callback to handle displaying an effect. More... | |
| class | psCal3DCallbackLoader |
| A stripped version of the cal3d callback loader used only for eedit. More... | |
Macros | |
| #define | CMD_DECLARATION(func) static void func(eControlManager *obj, bool down) |
Enumerations | |
| enum | CAM_FLAG { CAM_NONE = 0, CAM_UP, CAM_RIGHT, CAM_DOWN, CAM_LEFT, CAM_FORWARD, CAM_BACK, CAM_COUNT, CAM_NONE = 0, CAM_UP, CAM_RIGHT, CAM_DOWN, CAM_LEFT, CAM_FORWARD, CAM_BACK, CAM_COUNT } |
| The camera flags. More... | |
Variables | |
| EEditApp * | editApp |
| #define CMD_DECLARATION | ( | func | ) | static void func(eControlManager *obj, bool down) |
Definition at line 29 of file econtrolmanager.h.
| enum CAM_FLAG |
The camera flags.
| Enumerator | |
|---|---|
| CAM_NONE | |
| CAM_UP | |
| CAM_RIGHT | |
| CAM_DOWN | |
| CAM_LEFT | |
| CAM_FORWARD | |
| CAM_BACK | |
| CAM_COUNT | |
| CAM_NONE | |
| CAM_UP | |
| CAM_RIGHT | |
| CAM_DOWN | |
| CAM_LEFT | |
| CAM_FORWARD | |
| CAM_BACK | |
| CAM_COUNT | |
Definition at line 66 of file eeditapp.h.
| CREATE_PAWS_FACTORY | ( | EEditSelectYesNo | ) |
| CREATE_PAWS_FACTORY | ( | EEditCameraToolbox | ) |
| CREATE_PAWS_FACTORY | ( | EEditSelectNewAnchorKeyFrame | ) |
| CREATE_PAWS_FACTORY | ( | EEditSelectString | ) |
| CREATE_PAWS_FACTORY | ( | EEditRequestCombo | ) |
| CREATE_PAWS_FACTORY | ( | EEditSelectEditAnchor | ) |
| CREATE_PAWS_FACTORY | ( | EEditSelectFloat | ) |
| CREATE_PAWS_FACTORY | ( | EEditSelectVec3 | ) |
| CREATE_PAWS_FACTORY | ( | EEditSelectNewAnchor | ) |
| CREATE_PAWS_FACTORY | ( | EEditSelectList | ) |
| CREATE_PAWS_FACTORY | ( | EEditSelectEditAnchorKeyFrame | ) |
| CREATE_PAWS_FACTORY | ( | pawsEEdit | ) |
| CREATE_PAWS_FACTORY | ( | EEditLoadEffectToolbox | ) |
| CREATE_PAWS_FACTORY | ( | EEditRenderToolbox | ) |
| CREATE_PAWS_FACTORY | ( | EEditLoadMapToolbox | ) |
| CREATE_PAWS_FACTORY | ( | EEditShortcutsToolbox | ) |
| CREATE_PAWS_FACTORY | ( | EEditFPSToolbox | ) |
| CREATE_PAWS_FACTORY | ( | EEditErrorToolbox | ) |
| CREATE_PAWS_FACTORY | ( | EEditPositionToolbox | ) |
| CREATE_PAWS_FACTORY | ( | EEditTargetToolbox | ) |
| CREATE_PAWS_FACTORY | ( | EEditParticleListToolbox | ) |
| CREATE_PAWS_FACTORY | ( | EEditEditEffectToolbox | ) |
| EEditApp* editApp |