20 #ifndef EEDIT_RENDER_TOOLBOX_HEADER 21 #define EEDIT_RENDER_TOOLBOX_HEADER 27 #include "iengine/engine.h" 44 virtual void Update(
unsigned int elapsed);
46 virtual const char *
GetName()
const;
56 void FillObj(
const char* objName);
68 csRef<iEngine> engine;
CREATE_PAWS_FACTORY(EEditRenderToolbox)
A simple list box widget.