20 #ifndef EEDIT_SELECT_LIST_HEADER 21 #define EEDIT_SELECT_LIST_HEADER
virtual bool OnButtonPressed(int mouseButton, int keyModifier, pawsWidget *widget)
Called whenever a button is pressed.
CREATE_PAWS_FACTORY(EEditSelectList)
virtual void OnListAction(pawsListBox *selected, int status)
Called whenever an item in a child list box is selected.
virtual bool PostSetup()
This is called after the widget and all of it's children have been created.
A simple list box widget.
virtual ~EEditSelectList()
A dialog window to select from a list of values.
void Select(csString *list, size_t listCount, const csString &defaultValue, EEditInputboxManager::iSelectList *callback, const csVector2 &pos)
Pops up the select list dialog.