20 #ifndef EEDIT_SELECT_NEWANCHOR_KEYFRAME_HEADER    21 #define EEDIT_SELECT_NEWANCHOR_KEYFRAME_HEADER CREATE_PAWS_FACTORY(EEditSelectNewAnchorKeyFrame)
A combination widget that has up and down arrows and a text label. 
virtual bool OnButtonPressed(int mouseButton, int keyModifier, pawsWidget *widget)
Called whenever a button is pressed. 
A dialog window to select a new effect anchor keyframe. 
virtual ~EEditSelectNewAnchorKeyFrame()
EEditSelectNewAnchorKeyFrame()
void Select(EEditInputboxManager::iSelectNewAnchorKeyFrame *callback, const csVector2 &pos)
Pops up the select dialog. 
virtual bool PostSetup()
This is called after the widget and all of it's children have been created.