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class | AssessOperation |
| Will send an assessment request to the server. More...
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class | AutoMemorizeOperation |
| Turn on and off auto remembering of perceptions. More...
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class | BuildOperation |
| Will build a tribe building. More...
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class | BusyOperation |
| Will Set the busy indicator for an NPC. More...
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class | CastOperation |
| Let the NPC cast a spell. More...
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class | ChangeBrainOperation |
| Let the NPC change brain. More...
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class | ChaseOperation |
| Detect and chase a target until reached o out of bound. More...
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class | CircleOperation |
| Moving entails a circle with radius at a velocity and an animation action. More...
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class | ControlOperation |
| Control another actor. More...
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class | CopyLocateOperation |
| Will copy a locate. More...
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class | DebugOperation |
| Debug will turn on and off debug for the npc. More...
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class | DeleteNPCOperation |
| Let the NPC delete it self. More...
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class | DequipOperation |
| Dequip will tell the npc to dequip a item. More...
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class | DropOperation |
| Drop will make the NPC drop whatever he is holding. More...
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class | EatOperation |
| Eat will take a bite of a nearby dead actor and add resource to tribe wealth. More...
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class | EmoteOperation |
| Emote will make the NPC show an emotion. More...
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class | EquipOperation |
| Equip will tell the npc to equip a item. More...
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class | HateListOperation |
| Hate list modifications. More...
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class | InvisibleOperation |
| Invisible will make the npc invisible. More...
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class | LocateOperation |
| Locate is a very powerful function which will find the nearest object of the named tag, within a range. More...
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class | LoopBeginOperation |
| LoopBegin operation will only print LoopBegin for debug purpose. More...
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class | LoopEndOperation |
| LoopEnd operation will jump back to the beginning of the loop. More...
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class | LootOperation |
| Loot will make the NPC loot specified items. More...
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class | MeleeOperation |
| Melee will tell the npc to attack the most hated entity within range. More...
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class | MemorizeOperation |
| Memorize will make the npc to setup a spawn point here. More...
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class | MovementOperation |
| Abstract common class for Move operations that use paths. More...
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class | MoveOperation |
| Moving entails a velocity vector and an animation action. More...
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class | MovePathOperation |
| MovePath specifies the name of a path and an animation action. More...
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class | MoveToOperation |
| Moving to a spot entails a position vector, a linear velocity, and an animation action. More...
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class | NavigateOperation |
| Navigate moves the NPC to the position and orientation of the last located thing. More...
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class | NOPOperation |
| No Operation(NOP) Operation. More...
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class | PerceptOperation |
| Send a custon perception from a behavior script. More...
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class | PickupOperation |
| Pickup will tell the npc to pickup a nearby entity (or fake it). More...
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class | ProgressScriptOperation |
| Script will make the progression script run at server. More...
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class | ReproduceOperation |
| Reproduce will make the npc to setup a spawn point here. More...
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class | ResurrectOperation |
| Resurrect will make the npc to setup a spawn point here. More...
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class | RewardOperation |
| Implement the reward NPC script operation. More...
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class | RotateOperation |
| Rotating requires storing or determining the angle to rotate to, and the animation action. More...
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class | ScriptOperation |
| This is the base class for all operations in action scripts. More...
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class | SequenceOperation |
| Sequence will control a named sequence in the world. More...
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class | SetBufferOperation |
| SetBuffer will set a buffer for tribe or npc. More...
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class | ShareMemoriesOperation |
| ShareMemories will make the npc share memoreis with tribe. More...
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class | SitOperation |
| Sit will make the NPC sit or stand. More...
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class | TalkOperation |
| Talk will tell the npc to communicate to a nearby entity. More...
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class | TeleportOperation |
| Teleport will teleport the NPC to the target position. More...
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class | TransferOperation |
| Transfer will transfer a item from the NPC to a target. More...
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class | TribeHomeOperation |
| TribeHome will make the npc to setup a spawn point here. More...
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class | TribeTypeOperation |
| TribeType will change the need set used by the npc. More...
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class | UnbuildOperation |
| Will unbuild a tribe building. More...
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class | VelSourceOperation |
| Vel set the velocity source of the brain to run or walk. More...
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class | VisibleOperation |
| Visible will make the npc visible. More...
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class | WaitOperation |
| Wait will simply set the mesh animation to something and sit there for the desired number of seconds. More...
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class | WanderOperation |
| Wander auto-navigates randomly between a network of waypoints specified in the DB. More...
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class | WatchOperation |
| Watch operation will tell if the targt goes out of range. More...
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class | WorkOperation |
| Work will make the NPC work for a resource. More...
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