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Planeshift
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#include <iengine/mesh.h>#include <iengine/sector.h>#include <iutil/vfs.h>#include <csutil/csobject.h>#include <csutil/csstring.h>#include <csutil/hash.h>#include <csutil/weakreferenced.h>#include "bulkobjects/activespell.h"#include "bulkobjects/buffable.h"#include "bulkobjects/pscharacter.h"#include "util/gameevent.h"#include "util/consoleout.h"#include "net/npcmessages.h"#include "msgmanager.h"#include "deathcallback.h"Go to the source code of this file.
Classes | |
| class | AttackerHistory |
| A record in a gemActor's attacker history. More... | |
| struct | gemActor::ChatHistoryEntry |
| Info: Stores a chat history element. More... | |
| class | DamageHistory |
| An AttackerHistory entry for a regular, one-time damaging attack. More... | |
| struct | gemNPC::DialogCounter |
| class | DOTHistory |
| An AttackerHistory entry for a DOT (damage over time) attack. More... | |
| struct | gemActor::DRstate |
| class | FrozenBuffable |
| class | gemActionLocation |
| class | gemActiveObject |
| Any PS Object with which a player may have interaction (i.e. More... | |
| class | gemActor |
| Any semi-autonomous object, either a player or an NPC. More... | |
| class | gemContainer |
| gemContainers are the public containers in the world for crafting, like forges or ovens. More... | |
| class | gemItem |
| class | gemNPC |
| class | gemObject |
| A gemObject is any solid, graphical object visible in PS with normal physics and normal collision detection. More... | |
| class | gemPet |
| class | GEMSupervisor |
| This class holds the refs to the core factories, etc in CEL. More... | |
| class | gemContainer::psContainerIterator |
| class | psGEMEvent |
| This class automatically implements timed events which depend on the existence and validity of a gemObject of any kind. More... | |
| class | psGemServerMeshAttach |
| Helper class to attach a PlaneShift gem object to a particular mesh. More... | |
| class | psResurrectEvent |
Macros | |
| #define | BUFF_INDICATOR "+" |
| #define | DEBUFF_INDICATOR "-" |
| #define | UNSTICK_TIME 15000 |