20 #ifndef EEDIT_SELECT_EDIT_ANCHOR_KEYFRAME_HEADER 21 #define EEDIT_SELECT_EDIT_ANCHOR_KEYFRAME_HEADER virtual ~EEditSelectEditAnchorKeyFrame()
A combination widget that has up and down arrows and a text label.
A combination widget that has a check box and a text label.
CREATE_PAWS_FACTORY(EEditSelectEditAnchorKeyFrame)
virtual bool PostSetup()
This is called after the widget and all of it's children have been created.
A dialog window to edit an anchor keyframe.
EEditSelectEditAnchorKeyFrame()
void Select(float time, EEditInputboxManager::iSelectEditAnchorKeyFrame *callback, const csVector2 &pos)
Pops up the select dialog.
virtual bool OnButtonPressed(int mouseButton, int keyModifier, pawsWidget *widget)
Called whenever a button is pressed.