Planeshift
pawsconfigshadows.h
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1 /*
2  * pawsconfigshadows.h - Author: Prashanth Menon
3  *
4  * Copyright (C) 2001-2008 Atomic Blue (info@planeshift.it, http://www.atomicblue.org)
5  *
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation (version 2 of the License)
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
17  *
18  */
19 
20 #ifndef PAWS_CONFIG_SHADOWS_HEADER
21 #define PAWS_CONFIG_SHADOWS_HEADER
22 
23 // PAWS INCLUDES
24 #include "paws/pawswidget.h"
25 #include "pawsconfigwindow.h"
26 
27 class psShadowManager;
28 class pawsCheckBox;
29 
34 {
35 public:
37  void drawFrame();
38 
39  //from pawsWidget:
40  virtual bool PostSetup();
41 
42  // from pawsConfigSectionWindow:
43  virtual bool Initialize();
44  virtual bool LoadConfig();
45  virtual bool SaveConfig();
46  virtual void SetDefault();
47  virtual void Show();
48 
49  // from pawsWidget
50  bool OnChange(pawsWidget* /*widget*/) { dirty = true; return true; }
51  virtual bool OnButtonPressed(int /*button*/, int /*keyModifier*/, pawsWidget* /*widget*/)
52  {
53  dirty = true;
54  return true;
55  }
56  virtual void OnListAction( pawsListBox* selected, int status );
57 
58 private:
59  psShadowManager *shadowManager;
60 
61  pawsCheckBox *enabled;
62 
63 };
64 
66 #endif
The main base widget that all other widgets should inherit from.
Definition: pawswidget.h:116
virtual void OnListAction(pawsListBox *selected, int status)
Called whenever an item in a child list box is selected.
virtual void SetDefault()
sets content of dialog according to default configuration
A combination widget that has a check box and a text label.
Definition: pawscheckbox.h:48
bool OnChange(pawsWidget *)
Called whenever a widget is selected.
virtual bool SaveConfig()
remembers settings in-game and saves them permanently to a file also
configuration screen for shadows.
Create shadows under the player/NPC/item entity.
Definition: shadowmanager.h:31
A simple list box widget.
Definition: pawslistbox.h:202
virtual bool LoadConfig()
sets content of dialog according to current configuration
virtual bool Initialize()
virtual bool PostSetup()
This is called after the widget and all of it's children have been created.
CREATE_PAWS_FACTORY(pawsConfigShadows)
virtual void Show()
Makes widget visible and brings it to the front.
virtual bool OnButtonPressed(int, int, pawsWidget *)
Called whenever a button is pressed.